Grummel7

Results 41 comments of Grummel7

#3766 only fixes it partially, e.g. resizing the window will crash it again. I've tried around myself: The best workaround is simply to comment out the exception. You'll end up...

Hm, apparently it doesn't crash with every resize, but I succeeded reproducing the crash. Output with boost::stacktrace::stacktrace(): ``` 0# GG::Layout::DoLayout(GG::Pt, GG::Pt) in /home/muzz/freeorion-project/myfo/libGiGi.so 1# GG::DeferredLayout::PreRender() in /home/muzz/freeorion-project/myfo/libGiGi.so 2# GG::GUI::PreRenderWindow(GG::Wnd*) in...

The text scrolls up, but the missing line remains missing. Btw., the line not only vanishes when I change the size, it can also be missing right after opening it....

Your idea was right, adding a newline character fixes it. But not all is about policies now, Industrial Center e.g. is not a policy. Better add the newline at the...

> @Cjkjvfnby or @Grummel7 any comment? Regarding the AI code, it looks okay. There will be a merge conflict, though, since I already fixed a small bug that Michael detected...

> I'm not getting a merge conflict, nor am I seeing @Grummel7 's change in the commit history. It was this commit (and the following fix): bbf2b7383828349377c3d9a5a8e2b7bdf2ff409c If you do...

At least with my g++-12, the builds are reproducible. I guess since __TIME__ is only used in static_assert, everything relying on __TIME__ is optimised away.

It seems to break a lot of things. I reproduced the original problem with some tweaked values and actually found two more (hey, with research scaling 0.1, the AI can...

> Currently you can build colony ships without the stability to be a colonizing source. > > @Grummel7 - does this need any AI changes? To be honest, I don't...

> Watched the AI for about 75 turns or so. They use their fancy heavy hulls to spam chaff troopers, but I reverted the changes and watched them again, they...