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S.T.A.L.K.E.R. Anomaly G.A.M.M.A. modpack definition files.

Results 51 Stalker_GAMMA issues
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Allow Nosorog exos to have same fast med use animations as regular exos have. THAP rework changes `player_hud_section` for nosorogs, which breaks EXO detection in Enhanced Animations.

reworked version of Crook's faction Id: - creates only 2 widgets for faction patch icons, instead of 2 per faction - text can be centered, not just left or right...

Shows health % for parts when field stripping or maintaining weapons. Intended to replace `Trabopap's Field Strip Shows Parts Health`

remove kill markers when trying to loot corpses claimed by NPC loot claim mod

tweak Beef's NVG brightness toggle to work like 1->2->3->4->1->2->3->4 instead of 2->3->4->3->2->1->2 and store current brightness in save file

Within the `grok_actor_damage_balancer.script`, the function `elemental_damage(draftman_sec, shit, bone_id, flags)` appears to be passing in the wrong variable for the `draftman_sec` when called. When this function is called (lines 934, 939,...

~~No necessary fixes in this update, don't bother if it's problematic to include it in next merge to main~~ Now includes a fix for missing sounds