GregTech icon indicating copy to clipboard operation
GregTech copied to clipboard

GregTech rewrite for modern versions of Minecraft

Results 116 GregTech issues
Sort by recently updated
recently updated
newest added

**Describe the bug** As a test, I created a compact machine and placed it next to an active Gregtech Community Edition cable. I added a tunnel to in the compact...

type: bug
status: accepted
integration: CT
type: multi mod interaction

**Is your feature request related to a problem? Please describe.** Currently, it is hard to tell when an ore vein fails all of its generation attempts due to incorrectly separated...

type: feature
status: accepted

In my practice, the large steam turbine cost 8192 - 16384mB per tick. In the latest version, the highest tungsten steel boiler only produce 7800mB steam per stick at the...

**Is your feature request related to a problem? Please describe.** User experience simplification and easier implementation of new features. **Describe the solution you'd like** When you attach a cover to...

type: feature

**Version:** 1.9.1 (dev build on 853ffbc44a239df957fbe4a434f2733810253e41) **Environment:** GTCE dev; new world generated **Setup:** ![2020-03-25_20 16 32](https://user-images.githubusercontent.com/3093101/77577570-54537100-6ed7-11ea-87cc-93b421f83878.png) HV Diesel generator with fuel in HV Transformer (transform down) Cable (any MV and...

type: bug
status: accepted

**Describe the bug** Facades from Chisel blocks have graphical glitches when placed on Machines (and only Machines). It is happening only one blocks which are using multi layer textures. Like...

type: bug
type: multi mod interaction
subsystem: covers

Creating this ticket per @LAGIdiot's request here: https://github.com/GregTechCE/GregTech/pull/1414#issuecomment-766437332 ## Overview The existing recipes for processing Uraninite (represented as UO2 in GTCE), in which Aluminium or Magnesium are employed to strip...

type: feature
status: accepted

**Idea:** Multiblocks will have only one GUI which will use tab system to show separate components. **Why:** This should allow easier control over multiblocks without need to run around and...

type: feature
status: help needed
subsystem: gui

**Is your feature request related to a problem? Please describe.** I have seen multiple mods that add liquids for (each) potion and include a method of mass-producing potions and bottling...

type: feature

**Is your feature request related to a problem? Please describe.** Currently, the Large Boilers (all 4 tiers) do not display any information about how long their process time is for...

type: feature
status: accepted