Gourav111

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Yeah it only works in OpenGL not with Direct3D 11 and 12

How to fix D3D11 and D3D12 emulator issue on Windows 11?

After going back to Native resolution as well as 2X Native resolution and with Direct3D 11/12, it won't go fullscreen.

I copied the contents into the emulator issue but still the issue persists.

For Direct3D 11/12 Test fullscreen - Not working Test exiting in and out of fullscreen - Not working Test render to separate window - Not tried Test receiving popups during...

I am actually using the official updated version which is updated nightly automatically.