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Fan project recreating the classic Gothic I and II experience in VR.

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Currently one has to manually check and hope that every link/reference in the docs works. A CI workflow could potentially check everyone and make sure that all of them work...

documentation
Pipeline

Let's check if we can remove LFS and it's bandwidth costs. We need to assess: * What's the overall size of current LFS data * Is it matching with gut...

What changed: * Before this fix, Graham's spawn point (OCR_OUSIDE_HUT_77_INSERT) was used for spawning but didn't exist * Now we leverage previous spawn point if possible as a fallback "spawn...

quick

What's done: * I changed lookup of end locations from Sphere Colliders of Waypoints/Freepoints to a Vector.Distance() lookup. Due to the fact, that some NPCs spawn directly next or inside...