GothicVR
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bugfix/spawn-points
What changed:
- Before this fix, Graham's spawn point (OCR_OUSIDE_HUT_77_INSERT) was used for spawning but didn't exist
- Now we leverage previous spawn point if possible as a fallback "spawn point search".
To test
- Graham (573) spawns near the fire (and not inside V3(0,0,0) - cellar)