Golinth

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This is a pretty significant nerf to nearly every nukie strategy besides the basic hit armory first ‘stealth ops’ I do think that nukies need to be nerfed somehow, but...

> Guess what ID is about to also get nerfed. Unless you create a brand new ID type, im not sure what you could do here. Giving it agent ID...

you should add "fixes: #26676" somewhere in your PR description, so that it closes the issue when this gets merged. Other than that, I really like this, thank you!

> This is the announcement text used in SS13 We aren’t ss13

> > > This is the announcement text used in SS13 > > > > > > We aren’t ss13 > > What do you mean? We are SS13 fork,...

Holy scrap, finally. Hopefully this cuts down on the amount of agents who have never touched chem. Personally, I think it should include CMO time as well, but I realize...

Ah, then it works out really well IMO. The Agent is arguably the most important member of the team, it’s fair that he needs equal time to a command member...

dear god just remove the QSI already. Its becoming the Telesto of ss14

I know this is outside the scope of this PR, but I’d like to see different types of repair be needed for different types of damage. Brute still needs welding,...

![image](https://github.com/space-wizards/space-station-14/assets/22528949/a72fda87-6a55-4823-aab4-900f63fb2466) one last fuck you from this issue