Golinth
Golinth
This is a pretty significant nerf to nearly every nukie strategy besides the basic hit armory first ‘stealth ops’ I do think that nukies need to be nerfed somehow, but...
> Guess what ID is about to also get nerfed. Unless you create a brand new ID type, im not sure what you could do here. Giving it agent ID...
you should add "fixes: #26676" somewhere in your PR description, so that it closes the issue when this gets merged. Other than that, I really like this, thank you!
> This is the announcement text used in SS13 We aren’t ss13
> > > This is the announcement text used in SS13 > > > > > > We aren’t ss13 > > What do you mean? We are SS13 fork,...
Holy scrap, finally. Hopefully this cuts down on the amount of agents who have never touched chem. Personally, I think it should include CMO time as well, but I realize...
Ah, then it works out really well IMO. The Agent is arguably the most important member of the team, it’s fair that he needs equal time to a command member...
dear god just remove the QSI already. Its becoming the Telesto of ss14
I know this is outside the scope of this PR, but I’d like to see different types of repair be needed for different types of damage. Brute still needs welding,...
 one last fuck you from this issue