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A free and open game engine.

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https://github.com/GlPortal/RadixEngine/blob/master/source/env/Environment.cpp - Makes testing of config dependent states impossible - Has us fiddling with the environment and a getter whenever we need a config value

task

https://github.com/google/fruit/wiki/tutorial:-getting-started

https://github.com/GlPortal/specification/blob/master/formats/material.md

@GlPortal/technical-officers-engine I don't see a benefit in Player tasks. To me they look like they work around our ECS architecture. In my understanding of our architecture the thing that takes...