Gjum

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Since 1.9, the persistent 3*9 slots and the hotbar are no longer at the end. This means that the schema needs to be changed to always include the position of...

> ~~always include the position of the persistent slots and hotbar.~~ We could make that implicit: if it's not given, calculate maximum slot index and put inventory+hotbar after it; if...

> Slime blocks have a negative drag coefficient I don't think it's that easy. You get slower when just walking over them, and bounce up when you hit the top...

Was the `boundingBox` property ever properly defined for the non-trivial blocks (full cube, or fully empty)? The schema just says `"description": "BoundingBox of a block"`. Deprecating makes sense but if...

> Special cases to consider: - before The Flattening, the block bounding boxed sometimes depend on adjacent blocks (e.g., fences, glass panes, possibly doors) in addition to state/metadata > collide...

I wanted the same behavior so I took #3 and made it into its own fork: https://github.com/Gjum/svelte-dragdrop-list

You can right-click on the `AMIDST.jar` and run it with java.

> [crash] java.lang.OutOfMemoryError: Java heap space If you can reproduce it, try to increase the heap size.

`java -jar -Xms1G -Xmx2G AMIDST.jar` or whatever you want to try (`Xms` = start, `Xmx` = max heap size).

The current focus is getting the [server](https://github.com/McEx/McEx) to work, but I am also very interested in using the resulting code in a client.