GeorgeS2019
GeorgeS2019
@AngledLuffa I have tried to connect to @manning through Linkedin regarding CoreNLP 4.5.6 with specific interest on German model 4.5.6
@AngledLuffa I also have issue with the result of dependency parsing. Hopefully, this will go away when the German POS assignment is correct.
@AngledLuffa I am comparing the CoreNLP German output through code with that of Stanza. I understand that CoreNLP run online is no longer running. It will take extra few steps...
@AngledLuffa Does german parser in CoreNLP support XPOS? I can ONLY find **UPOS** ### CoreNLP props.setProperty("annotators", "tokenize, ssplit, mwt, pos, lemma, ner, depparse"); ### Stanza https://stanfordnlp.github.io/stanza/pos.html 
@andrechen @kuaashish @lu-wang-g ## Progress Update: Godot 4 Mediapiple Addon : Windows build v.0.10.11 @Malcolmnixon is attempting to build for Windows using Github Action => Mediapipe v.0.10.11 Hope we can...
# godot_mediapipe_module @purgeme [godot_mediapipe_module](https://github.com/purgeme/godot_mediapipe_module) We want to upgrade Godot Mediapipe to the latest version. Have a look to see if you could feedback how to address this block when building...
@kuaashish The Godot community, top 8th in entire GitHub, wants to use the latest version seriously, by successfully **setting up GitHub action** to support the .Net access to the latest...
https://github.com/google/mediapipe/commit/c09d38cc496f5d22fb9d23b0eadc21fbc2658b63 The needed change passed. Thx to Google team and **Malcolm** 
> Create a .NET/C# example using the new GDExtension-based .NET implementation. See https://github.com/godotengine/godot/pull/72883#issuecomment-2226296833
@AThousandShips @kisg The [**windows build** PR](https://github.com/migeran/libgodot_project/pull/6) is ready for merge I think this PR is ready to merge too. Please feedback [Update] 24.07.2024 => now that we have - go...