GeorgeS2019

Results 578 comments of GeorgeS2019

[See the mediapipe blendshapes in action](https://github.com/google/mediapipe/issues/4162#issuecomment-1467531976) ![msedge_beivNJt8ur](https://user-images.githubusercontent.com/49812372/224948043-6b7f192b-97e8-412e-bfc8-ad6a04a1767e.gif)

https://github.com/IronLanguages/ironpython3/issues/1621#issuecomment-1502582761

The Ironclad 3 resume!

https://github.com/GuilhermeGSousa/godot-motion-matching

We need WinUI example that support 3D vertex animation e.g. provided by GLTF coming from Blender. SharpGLTF has vertex animation GLTF example, but using WinUI not friendly game engine e.g....

@pjcozzi https://github.com/godotengine/godot-proposals/issues/8576 ![msedge_vpO5VpX6Qt](https://github.com/CesiumGS/cesium/assets/49812372/a98f8fad-08a8-4023-9cbe-c4a49c452c10)

@chrisl8 Now that we have Godot4.3 beta with feature freeze, it is time to implement this demo correctly

https://github.com/godotengine/godot-proposals/discussions/9885#discussion-6775936

@aaronfranke It needs to stress that this partial demo is not up to date with the latest 4.3 skeletonModifier. there is now a project in c# using the latest skeleton3Dmodifier...

I raise the question here perhaps others could use what you have implemented and repurpose for using Real World Data Thx