George Adamopoulos

Results 6 repositories owned by George Adamopoulos

FastMeshCopy

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Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .

JobSystem_IndirectInstancing_Testbed

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Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.

ModernComputerGraphicsResources

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A collection of blogs, personas and publications that act as reference points for the latest developments in Computer Graphics

monocular-depth-unity

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Depth from Monocular Image using the MiDaS v2 library with Unity's Barracuda inference framework

quest-realsense

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Integration of Intel RealSense depth cameras with the Oculus Quest standalone VR headset usng Unity

ways-to-render-1M-cubes

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All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).