Geert Custers

Results 45 comments of Geert Custers

Oh I didn't realise this issue had to do with triggers my bad.

Would it be an idea to schedule trigger callbacks for **next** tick so that everything can finish in time?

Are demo games supposed to show what the engine is capable of (as in, its best features), or is it supposed to show just the basic things of the engine?...

I used it for triggers. It can be refactored into another system, as long as the triggers work as expected.

I see, that makes sense. I designed the Player Tasks system to be an easy way for people to add little things they want a player to do. For example,...

I've added a CommandManager to my fork, and I want to move further and implement actual command parsing. However, I am unsure about how the chat, command and permission system...

Alright, I've fixed my current code to use a CommandObject instead of Method. Any other things I could improve?

Ok I think I got what you meant this time :D I see I was way off and this is a much cleaner way to register commands. Something that needs...

Sorry for not contacting you sooner, I've been busy and focusing on some other projects. However, I have made good progress in a base command system I think. So there's...

The CommandContext class is an easy way to parse the well... context the command is called in. I'm only going to use it for the CommandExecutor part, because it's going...