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Live shader coding tool and Shader Showdown workhorse

Results 25 Bonzomatic issues
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bonzomatic-2022.07.08, FreeBSD 13.1 amd64, locale `C.UTF-8`. 1) Any unicode input is displayed with `?`'s 2) Sometimes it crashes after inputting non-ascii character (crash seems to be reproducible when inserting a...

not-windows

I cloned and compiled Bonzomatic on my Mac OS X 10.13.3 and I noticed two bug: - GLFW seem to use the wrong DPI (the title bar is very blurry)....

bug
not-windows

Hello! I am compile current version 8504e2a from GitHub. I am have display with resolution 1280 x 1024 pix. And i am use next **config.json**: ``` { "skipSetupDialog": true, //...

bug
help-wanted

I using Debian Linux Stable. If create shader.glsl in UTF-8 codepage with national (Cyrillic) symbols in comment, load process crashed with message: ``` Loading last shader... Last shader works fine....

not-windows

Native resolution ~~while~~ before running was 3840x2160. ``` $ bonzomatic Looking for config.json in '/home/arab'... [FFT] MAL context initialized, backend is 'PulseAudio' Open STUB [GLFW] Version String: 3.3.3 X11 GLX...

not-windows

I'm getting strange errors when compiling on macOS: ``` /Users/vmark/dev/Bonzomatic/external/glfw/src/cocoa_init.m:77:5: error: use of undeclared identifier 'NSString'; did you mean 'cString'? NSString* appName = nil; ^~~~~~~~ cString ``` Not sure what...

not-windows

When typing a block-start character, auto complete the block-end character with proper indents

With macOS officially deprecating OpenGL with macOS Mojave because they only want to support Metal, it made me think perhaps I could create a Metal version of Bonzomatic. Do you...

question
not-windows

This was one of the things that Bonzomatic lacked which most IDE's have. You can comment or uncomment your current line of code or all lines you have selected with...

enhancement

I made this because my GPU is bad but I still wanted to have high resolution text, but render the shader smaller. I can only test this on linux, so...