Garen7

Results 8 comments of Garen7

Why not merge the two hotkeys and remove the pick block hotkey to keep things simple?

Oh lmao I didn't even notice

Added a block group to electrolyzers and updated the PR description Also I just realized it might be better to make it so blocks with quickRotate can build over themselves...

> > I could maybe fix this by using the units id instead of a reference to the unit > > `Groups.unit.getByID(id)` can be used to grab the unit itself....

nvm, I believe units *sometimes* get new ids after a sync since I started getting crashes saying the unit would be null with an implementation that uses unit ids instead...

> nvm, I believe units _sometimes_ get new ids after a sync since I started getting crashes saying the unit would be null with an implementation that uses unit ids...

This doesn't have a UI, most games do. The usual UI for control groups is a picture of the most common unit in the control group plus a number counting...