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MC Crashing(Chems, Pain, Sleep not processing)

Open Garen7 opened this issue 4 years ago • 1 comments

MC crashing a lot lately, heres the debug output.

## DEBUG: Fri Oct 16 18:15:30 2020 MC restarted. Reports:
         gc_destroyed = 
         is_processing = 0
         processing = 0
         iteration = 29
         last_run = 39481.1
         subsystems = /list
         init_timeofday = 657167
         init_time = 39472.2
         tickdrift = 14.3801
         sleep_delta = 0
         make_runtime = 0
         initializations_finished_with_no_players_logged_in = 
         last_type_processed = Mobs(/datum/controller/subsystem/processing/mobs)
         queue_head = Mobs(/datum/controller/subsystem/processing/mobs)
         queue_tail = Garbage(/datum/controller/subsystem/garbage)
         queue_priority_count = 100
         queue_priority_count_bg = 85
         map_loading = 0
         total_run_times = /list
         current_runlevel = 3
         restart_clear = 39801.6
         restart_timeout = 39701.6
         restart_count = 2
         active_timers = 
         datum_components = 
         comp_lookup = 
         signal_procs = 
         signal_enabled = 0
         weakref = 
         extensions = 
         current_ticklimit = 69

The Mobs subsystem seems to be destabilizing the MC and will be offlined.

Chems wouldn't work, Pain wouldn't go away, and Sleep wouldn't end.

Garen7 avatar Oct 17 '20 02:10 Garen7

Probably fixed by #5592

Garen7 avatar Oct 19 '20 22:10 Garen7