Results 46 repositories owned by GameTechDev

FaceMapping

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The face mapping sample uses the 3D Scan module to scan the user's face and then map it onto an existing 3D head model. This technique does a "stone face" mapping that is not rigged or currently capab...

FaceMapping2

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This is an improvement on the original FaceMapping code sample. This sample uses Intel RealSense to scan the user's face, and map it onto 3d head mesh.

FaceTracking

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Intel® RealSense™ SDK-Based Real-Time Face Tracking and Animation

FlipModelD3D12

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Interactive visualization for understanding swap chains in D3D12

gpudetect

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An example application that demonstrates how to detect which Intel GPU is present, as well as architecture-specific information such as how much memory is available.

HybridDetect

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Heterogeneous & Homogeneous CPU Detect for Intel Processors

ISPC-DirectX-Graphics-Samples

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Using ISPC, Microsofts nBodyGravity DX12 sample has been modified to provide a fully vectorized and fully threaded CPU based backend for the compute part of the workload.

LightScattering

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Source code for the light scattering sample

MaskedOcclusionCulling

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Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.

MetricsDiscoveryHelper

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A wrapper for Intel(R) MetricsDiscovery API that simplifies some common tasks and provides a more unified interface across different graphics APIs.