Jens Fischer
Jens Fischer
UI editor
Some sort of UI editor, whether it'd be in-game (preferable IMO) or using an external software would be extremely handy for obvious reasons.
With a lot of data, the height of the drop down menu will simply exceed the screen height. There are two options to solve this issue in my opinion: -...
See #152 There's only something visible in debug mode right now.
We can use the new signal for that: https://github.com/HaxeFlixel/flixel/pull/1557 Having constructor arguments in FlxState subclasses is discouraged since it breaks resetState().
Currently, it's possible to spawn inside the tilemap.
https://github.com/haxiomic/dts2hx
They should have their own entry in the navigation and their own pages that list all the types they contain. The trickiest part would probably be how to deal with...
The "Goto type" of most IDEs allows "CamelCase" search, i.e. searching by the only the uppercase letters, which saves quite a bit of typing: ![](http://i.imgur.com/V3dybnG.png) This would be handy here...
![](https://i.imgur.com/QSMccxZ.png) From http://vshaxe.github.io/vscode-extern/vscode/MarkedString.html. Maybe it can't find `EitherType`, but it should at least be able to link-ify `String`?
![](https://i.imgur.com/nr7aj7i.png) http://haxefoundation.github.io/hxnodejs/js/node/child_process/ChildProcessEvent.html The source doesn't look too crazy, no mixed indentation or anything like that, so this should probably work ok? ```haxe /** Emitted when: 1. The process could not...