Jens Fischer

Results 175 issues of Jens Fischer

Here's some rather simple examples that don't output anything: ``` > haxe-repl REPL Haxe > 1 + 2 > 1+2 > 1-2 > 1*2 > 1++ Repl: characters 1-2 :...

Haxe dev (3cb7fe4) is currently throwing an exception during API doc generation (dox CI against nightlies is broken): > std/haxe/rtti/XmlParser.hx:289: characters 5-10 : Uncaught exception Incompatibilities between haxe.Rest in cs...

bug
documentation

The issue is described in this pull request: #365 @Beeblerox ##

When switching the selection + activating the transform tool again, there's a brief flicker where the rectangle is rendered over the previous target: ![](https://i.imgur.com/A6gnIkO.gif) Unfortunately, it seems the gif doesn't...

Probably disable the console for mobile targets. Add the option to toggle individual debugger windows - for debugging on mobile targets, you might only want the Perf window for example....

This is the list of currently known issues still remaining with OpenFL 8. Most of them are fairly minor. The ones I consisder most important are printed in bold. -...

If you run `FlxG.console.autoPause = false` as a command in the console, that actually leads to resume not being triggered automatically anymore if the console loses focus, so you need...

The unit tests for `FlxMouseEventManager` are failing on HTML5: ![](https://i.imgur.com/au6y9qP.png) The tests in question were added by #2110. @MSGhero I think I pinged you before about this, but I don't...

Currently, when the lastActive gamepad disconnects, lastActive becomes null, even if there was another gamepad active before which is still connected. It would be more convenient if lastActive was set...

This would be a lot faster than the current VarTweens that use Reflection and more convenient than NumTweens with callbacks (probably also faster since callback functions are not typed statically),...