Ronny Otto

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An sich sollte weit weniger berechnet werden und es dadurch auch kaum zu Rucklern kommen - die Berechnungen sollten um mehrere 100% schneller sein. Mal sehen was es ist.

Hast Du hierzu Neuigkeiten beizutragen? Die CPU-Last im KI-Schnellspiel (Speed 14400) liegt bei mir auf etwa gleichem Niveau wie die v0.82 vom Dezember. Die Lastspitzen fallen jetzt geringer aus und...

Also ja, die Grafiken muessen noch aktualisiert werden. Kam allerdings noch nicht dazu. Gern offen lassen.

Seems the debugger was not able to "look into" the function so I dropped the content of that method call into that function. Now it fails there: ![image](https://github.com/bmx-ng/bcc/assets/2625226/99029148-eeaa-46f2-acda-2924e9aff75d) This led...

The issue is still immanent. People experience issues (with the weekly builds) with MaxIDE and bcc for some weeks now. I think we should at least kinda "discuss" how to...

The generated code indicates that the C code uses "1 dimensional arrays" and simply adds up the passed indices of the multi-dimensional access to a single index. ```Blitzmax Local int_array:Int[1,1,2]...

```Blitzmax SuperStrict framework brl.standardio Local value:Object = String(1.2345:Float) Local q:Byte Ptr[10] 'segfault (Int Ptr (Varptr q[0]))[0] = value.ToString().ToFloat() 'works Local qPtr:Byte Ptr = Varptr(q[0]) (Int Ptr qptr)[0] = value.ToString().ToFloat() ```...

Using the "direct c-code" allows to play around with the generated code right from within BlitzMax: ```Blitzmax SuperStrict framework brl.standardio Local q:Byte Ptr[10] 'works '!BBBYTE* bbt_qPtrTEST=(&((BBBYTE**)BBARRAYDATA(bbt_q,1))[0U]); '!BBINT* bbt_=((BBINT*)bbt_qPtrTEST); '!bbt_[0]=1; 'segfault...

According to @davecamp this solves the "functionality" part - but I still am unsure why the gdb-information generation had an effect regarding the EAV (...not EAVing). ``` Global IsAeroEnabled:Int(pfEnabled:Int Var)"Win32"...

With latest bcc the modules can no longer use `framework`. you need to use: ``` SuperStrict Module Test.Generics Import BRL.Blitz Import BRL.Collections Type TTempMap Field map:TTreeMap = New TTreeMap() EndType...