GSKirox
GSKirox
This PR moves the triforce hunt counter from the bottom of the screen to a symmetric in X of the rupee counter placement. The current placement is slighty off the...
If toggled, the melodies will be displayed on screen when the player pull out the Ocarina, works with both vanilla songs and if the setting Randomize Ocarina Melodies is used....
Just a small and funny Easter egg when you get all 6 meds. https://github.com/OoTRandomizer/OoT-Randomizer/assets/65768236/37cf9011-0ea0-4a2a-8d07-f4201ba81839
Wonder_talk2 is an actor that displays a textbox when near a certain spot, either automatically or by pressing A (button turns to Check). They're mostly present at the start of...
Currently the only in-game way to tell if a dungeon is pre-completed is by comparing the dungeon rewards with the map/compass informations. This PR adds the ability to tell pre-completed...
Inspired by SoH's implementation. This draft PR requires some help for logic and testing in general. All help appreciated ! This adds a new first progressive scale in the item...
This new option massively speeds up the boat ride sequence from around 1 min to 10 sec. The cutscene at the start has been changed to both : * Better...
 This adds a new custom text control code to add the dungeon destination to Farore's Wind second cast textbox. With that code we can easily look at where the...
New features available with DEBUG_MODE at 1: * The N64 logo sequence is skipped at the start. * The dungeons warps are extended: each dungeon will have a choice of...
This adds a settings_versioning table in SettingsList.py, which purpose is to update settings names, either in the __init___ of the Settings class, or in loading of settings in Plandomizer.Py By...