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Cross out pre-completed dungeons in dungeon info menu

Open GSKirox opened this issue 1 year ago • 1 comments

Currently the only in-game way to tell if a dungeon is pre-completed is by comparing the dungeon rewards with the map/compass informations. This PR adds the ability to tell pre-completed dungeons apart directly in the rando-custom dungeon info menu (A in pause screen). They will be grayed and crossed out : image

This should be fully compatible with side dungeons and Ganon Castle, if they get implemented later as pre-completed valid choices.

GSKirox avatar Jun 10 '24 10:06 GSKirox

This should also be displayed on the dungeon info menu (D-left). And I'm not sure it makes sense to gray out the key counts, that kinda implies you're not going to need the keys, which isn't necessarily going to be true in mixed pools bosses or blue warp ER.

fenhl avatar Jun 10 '24 11:06 fenhl

Rewrote the change with the newly added text printing functions, and added the crossed dungeons to the dpad left menu.

GSKirox avatar Jul 24 '24 14:07 GSKirox