FUZZYW
FUZZYW
On your demo seems you are able to detect iOS14. My code ``` var bwsr = bowser.parse(window.navigator.userAgent); alert(bwsr.os.version); ``` This returns 10.15.6 on iOS 14. Why is this a different...
Setting volume to just 0.1 on ios is close to max volume. Only hear an effect on volume with ios from 0.0 to 0.1 Volume setting works as expected for...
http://chenxing.name/fun/imgwarp-js/ Any idea why this is not responding to clicks/drags/etc?
 ` this.encoder = new GIF({ workers: settings.workers, quality: settings.quality, workerScript: settings.workersPath + 'gif.worker.js', transparent: 0x000000 } );` Only about 75% of the frames are keyed out. The rest remain...
Possible to remove this 1px stroke (that is the key color)?  (sorry for such a horrifying gif) ` this.encoder = new GIF({ workers: STICKER_WEB_WORKERS, quality: STICKER_GIF_QUALTIY, workerScript: settings.workersPath +...
Mobile pan and zoom are dysfunctional in MapboxGL : (
Characters are currently too high poly for game use.
Sadly, no luck, it just keeps recording Webcam Video + Mic Audio
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Any idea how the code could be optimized for larger sprites to avoid the choppiness?