FrostKnight

Results 206 comments of FrostKnight

was it ever free? I thought Google was into proprietary software So yeah... i am surprised it ever was. :P :

> There is a [save converter](https://github.com/MaikelChan/PDSaveEditor). You can probably convert the MPK save with it. That's true, but I don't know how to convert it with that. Can you test...

Question though, what is the rom save called when you save the game? I don't have any clue you see... is it eeprom.bin or something else? What should the save...

Surprised Maple Story still even exists at this point. Such an old game and it was an online one too. So... yeah.

> I have seen other people configure raphnet controllers to work with the port. There seems to be like 200 variations of them in the wild though. Yeah... its weird....

> Really depends on your tastes, though anything picked up by SDL (which is a huge variety of controllers) and of course has enough buttons and at least one stick...

Actually, do you know of any adapters/controllers that will work that have the control stick in the traditional spot? like here: https://www.amazon.com/Classic-Controller-iNNEXT-Joystick-Raspberry/dp/B07449HLKJ/ref=sr_1_3?crid=2YKSMGT9IJY8T&dib=eyJ2IjoiMSJ9.sQ-ZDIxSgv2F49ryHqoAdeOQC2ZYnDPNWhqtMDLf0L7omTrcWyczQOJtLgr_VO2oel_4zhf06lDwO2vDEJlCP0mOD5H0r6fD_R5vy1ebzJzDSaNJ0Bn7s6rOQH_zOu3smoez1aP5Xex2fVcw92exm24nTpy3DR8N40PuC1zPTYM3IbJhseORW6g9GH4c4qVejmlLfgp7uQnBIkHlXSBFceYVx6kwXfjfsh-WXzBQRhE.UMuHqDjjlvgCHvdtbtALkbf7dCf7s5eB6U6M4YZuk8Y&dib_tag=se&keywords=adaptoid+n64+controller&qid=1734945972&s=videogames&sprefix=adapton64+controller%2Cvideogames%2C323&sr=1-3 And not here: https://www.amazon.com/sspa/click?ie=UTF8&spc=MTo4NDQ1MjY5OTU4ODQyMzExOjE3MzQ5NDU5NzI6c3BfYXRmOjIwMDAzODg1Nzc4Njk3MTo6MDo6&url=%2FWarrior-Controller-Original-Nintendo-Console%2Fdp%2FB08GJMGRXV%2Fref%3Dsr_1_1_sspa%3Fcrid%3D2YKSMGT9IJY8T%26dib%3DeyJ2IjoiMSJ9.sQ-ZDIxSgv2F49ryHqoAdeOQC2ZYnDPNWhqtMDLf0L7omTrcWyczQOJtLgr_VO2oel_4zhf06lDwO2vDEJlCP0mOD5H0r6fD_R5vy1ebzJzDSaNJ0Bn7s6rOQH_zOu3smoez1aP5Xex2fVcw92exm24nTpy3DR8N40PuC1zPTYM3IbJhseORW6g9GH4c4qVejmlLfgp7uQnBIkHlXSBFceYVx6kwXfjfsh-WXzBQRhE.UMuHqDjjlvgCHvdtbtALkbf7dCf7s5eB6U6M4YZuk8Y%26dib_tag%3Dse%26keywords%3Dadaptoid%2Bn64%2Bcontroller%26qid%3D1734945972%26s%3Dvideogames%26sprefix%3Dadapton64%2Bcontroller%252Cvideogames%252C323%26sr%3D1-1-spons%26sp_csd%3Dd2lkZ2V0TmFtZT1zcF9hdGY%26psc%3D1

Yes, does any adapter you suggest supported with this type of controller? ![71phBtmUt-L __AC_SX300_SY300_QL70_ML2_](https://github.com/user-attachments/assets/8e1b0c81-9fd3-4acd-8911-05bdb3b2e176) This goes for everyone who responds btw.

> I have seen other people configure raphnet controllers to work with the port. There seems to be like 200 variations of them in the wild though. Do you know...

> What do mupen64 or the raphnet plugin have to do with it? I don't quite understand. You can try downloading [this file](https://raw.githubusercontent.com/mdqinc/SDL_GameControllerDB/refs/heads/master/gamecontrollerdb.txt) and putting it in the game folder...