Krispy
Krispy
try this: 1. make a shortcut of steam 2. Then add: -applaunch "game or source sdk base appid" -game "your game or mod" -console -sw ( or -window ) -noborder...
> Remember that this csm implementation took valve 3 months to add, so it would be a huge task to backport this to older engine. The best way is just...
Ah I thought it was something difficult but since you say so I was interested in the related commits and I see that it is much simpler than I can...
Hey @danielmm8888 I Am Me Again, I would like to know what are the commits that I must look to be able to implement the colorization :(?
> Please try updating your drivers, it requires Vulkan 1.3 http://vulkan.gpuinfo.org/displayreport.php?id=16237 My drivers already supports 1.3 oddly enough 🤔 (they're at the latest possible version) EDIT: this is what vulkan...
UPDATE: Seems like the crash was related to using `-sw` command line 🤔 i remove that and booted into the game fine
and for NPC models? because i know that exits a port of HL2 but the maps works without npcs (special for the npc_citizen)
I've checked the code myself but there's one weird thing i have notice with stock and merged codebase: This is Mars City 2 map loaded throught console:  And this...
Enpro Plant has the same issue has Mars City 2 Merge Code:  Stock: 
Seems like something is off with the player inventory / weapons pickup after the merge