Krispy

Results 12 comments of Krispy

try this: 1. make a shortcut of steam 2. Then add: -applaunch "game or source sdk base appid" -game "your game or mod" -console -sw ( or -window ) -noborder...

> Remember that this csm implementation took valve 3 months to add, so it would be a huge task to backport this to older engine. The best way is just...

Ah I thought it was something difficult but since you say so I was interested in the related commits and I see that it is much simpler than I can...

Hey @danielmm8888 I Am Me Again, I would like to know what are the commits that I must look to be able to implement the colorization :(?

> Please try updating your drivers, it requires Vulkan 1.3 http://vulkan.gpuinfo.org/displayreport.php?id=16237 My drivers already supports 1.3 oddly enough 🤔 (they're at the latest possible version) EDIT: this is what vulkan...

UPDATE: Seems like the crash was related to using `-sw` command line 🤔 i remove that and booted into the game fine

and for NPC models? because i know that exits a port of HL2 but the maps works without npcs (special for the npc_citizen)

I've checked the code myself but there's one weird thing i have notice with stock and merged codebase: This is Mars City 2 map loaded throught console: ![image](https://github.com/dhewm/dhewm3-sdk/assets/12750944/874e63fc-2188-4cc8-bcff-177fe19021cf) And this...

Enpro Plant has the same issue has Mars City 2 Merge Code: ![image](https://github.com/dhewm/dhewm3-sdk/assets/12750944/12ee8a63-d638-4ffc-82a3-7ec02f73ec3d) Stock: ![image](https://github.com/dhewm/dhewm3-sdk/assets/12750944/cf35c971-7c52-4568-aa56-ffc3b8bcd5bd)

Seems like something is off with the player inventory / weapons pickup after the merge