Fulgen
Fulgen
Currently we are using a game message that is triggered the moment a weapon is changed, but getting the weapon won't give you the new one until the weapon swapping...
Currently you can only register callbacks for custom commands but not for vanilla ones
Cache of Input:PreUpdate hook on some ticks is 0 when an InputConcept is pressed in high frequency.
While an InputConcept is down the value jumps between 0 and 1 in high frequency, in 30hz its always 1. Testmod: hold tab and check console: [inputtest.zip](https://github.com/EmulatorNexus/VeniceUnleashed/files/4702384/inputtest.zip)
With WhateverData I mean DofData, FogData, SkyData etc. Basically the visual components data fields of [VisualEnvironmentState](https://docs.veniceunleashed.net/vext/ref/client/type/visualenvironmentstate). CinematicTools populates missing fields in the default VisualEnvironmentState in order to be able to...
When a player is added to a channel and the round restarts you are not able to remove him from the channel anymore. [voipissue.zip](https://github.com/EmulatorNexus/VeniceUnleashed/files/7482271/voipissue.zip) How to repro: join server (you...
Some prefabs crash the client when spawning. This was not happening before, might be related to a vu update or mapeditor changes. An example is `familywagon` prefab on XP3_Shield. I...
- F2 to teleport player to cam position is missing - F1 keybind should be visible on topbar as well, for new users. - Change category "canvas" to "viewport" -...