FlashHit

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> Fixed by changing the following settings when the server loads: > > ```lua > -- SyncedGameSettings(instance) - Forces bullet damage to be dealt on the server > syncedGameSettings.allowClientSideDamageArbitration =...

I guess this issue can be closed as it is working as intended. The solution of SquarerFive works fine.

Use `-activate -lsx -wait` on windows (with ea app running in background) to get a token. Then copy that token and do `-activate -ea_token "yourToken"` on your server.

You only need to activate the game once. Idk how many tokens you can generate before getting banned/ rate limited. Also dunno how many times in a row you can...