Alexander Grund

Results 728 comments of Alexander Grund
trafficstars

Ok, repeating my proposal from https://github.com/Return-To-The-Roots/s25client/pull/1248#discussion_r436256554 here before it gets lost: > BUT: Maybe we should validate that all players are set. For that I'd move the Point class to...

Idea: keep the 2 pacts but show the marker if there are any pacts OR simpler: show the marker when the player is not stackable by the other player. Gui...

Confirmed: The buttons are not updated while the window is open. The 2nd situation is this: When you open the window the state is read from the "true" state. So...

I was searching for a more generic solution as this also applies to other buttons that toggle state. That's the motivation for my proposal. It is similar to disabling the...

Ah yeah I see the confusion: There is no "true state for the client". ALL clients (including the host, he is not special) have the same state. This cannot be...

> But it'd be great if it compared player spots in some way - so possibly distance to first gold, building spots, granit around. So one would know how balanced...

I don't think we have collision detection somewhere. Every figure just ignores other figures and situations like this are usually avoided by randomizing the walk direction. Note that fixing this...

Possible problem: Returning soldiers could block attacking soldiers leading to a deadlock. Solution: returning soldiers do not block

Can you further explain this? I don't really understand the times ad what exactly the problem is...?

Um es kurz zu machen: - AuslagerIntervall von nur Waren oder nur Siedler: 12s - AuslagerIntervall für beides: 6s - Siedler und Waren abwechselnd ausgelagert Dann wäre die Frage: Was...