Alexander Grund

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This does not even require much work for ONNX: You can run the shape_inference method on the ONNX model which populates `model.graph.value_info` which can be read afterwards. If you don't...

Seems CI wants a slightly different formatting. Added that change (only), the other failures are unrelated

Testing that now, thanks!

@gbaned Tested and rebased to implement the suggested change and resolve a conflict that occurred in the meantime.

Unrelated CI failures, e.g.: > ERROR: The project you're trying to build requires Bazel 5.3.0 (specified in /workspace/.bazelversion), but it wasn't found in /usr/local/lib/bazel/bin.

> This is intended behavior, environment scripts are not sourced during the build, but are sourced when singularity test is executed I can't believe this is fully thought through. Why...

I don't really use this anymore, so I can't tell. But there is a reproducer in the OP, so it is easy to check.

I tried with `SDL_VIDEODRIVER=x11 ./my_game` and got the same behavior. Seems I have to try and use the relative mouse mode. Ugh...

The referenced commit seems to fix behavior in relative mode. But I'm not using relative mode (yet) due to another abstraction layer on top of SDL. So I don't think...