KK-Blender-Porter-Pack
KK-Blender-Porter-Pack copied to clipboard
Plugin pack for exporting Koikatsu characters to Blender.
Hey, I'm looking for an easy way to export models from HS2. Since that game and KK look to be very similar under the hood, I was wondering if this...
Hi! When I try exporting yelan, the pmx exporter only exports her textures not her model/pmx. From my testing, it seems to have something to do with the face type...
The shadow color in KK effects the color corresponding to the detail color in KKBP shaders. Examples:      
The card: https://drive.google.com/file/d/1mnIwN2tCI-B5kQnr2QVZunz6cx4Y6nnC/view?usp=sharing The process of how it went wrong: After baking and apply the baked templates, I go CATS->Optimization->Atlas, generate material list and perform atlas. It results into destroy...
Python: Traceback (most recent call last): File "C:\Users\muham\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\KK-Blender-Shader-Pack-422d8b9b76070523f5ac2bb8d2d2aeb157d8c3fa\importing\importbuttons.py", line 76, in execute bpy.ops.kkb.separatebody('INVOKE_DEFAULT'), File "D:\SteamLibrary\steamapps\common\Blender\3.1\scripts\modules\bpy\ops.py", line 130, in __call__ ret = _op_call(self.idname_py(), C_dict, kw, C_exec, C_undo) RuntimeError: Error: Traceback...
 So, I'm using the beta, v6.0. It worked fine, until I updated Koikatsu to Better Repack R14. I made a total cleanup of Blender: erased CATS and KKBP, deleted...
koikatsu ver: RX13 kkapi ver v1.33 blender v3.0 KKBP: 5.1.1(master) In Koikatsu, the character's hair is made of accessories. But if you import it with a blender, you have to...
The game has separate color settings for upper eye highlight and the lower one, but the shader in blender doesn't seem to treat them separately.   The issue I...
Face Linemask in the shader pack is set to combine the Red and Green channel, when it should be Red and Blue channels. From game:  How it "should"...
Hi, I saw someone else had posted the same issues regarding the card creator using invisible hair which makes the model look like it was imported wrong, but my issue...