KK-Blender-Porter-Pack
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Shadow color in KK and it's relation to the detail color in KKBP
The shadow color in KK effects the color corresponding to the detail color in KKBP shaders.
Examples:
~~Wait a sec, is the Shadow Color THE Detail Color!?~~ After some testing, it doesn't seem to be the case.
According to this it works differently for clothes vs hair: https://files.catbox.moe/krx49k.pdf I don't know how it works in koikatsu, but in blender the color is just replaced with a mix node
Ok, thanks for the resource. So, is it possible to replicate the shadow color in KKBP (For hair/clothes, etc...)? And does this mean that the detail color and Shadow color are 2 separate things?
@MediaMoots I've been looking into this recently using the shader files you had linked a while back. I think the shadow version of the color is found in the diffuseShadow variable from lines 302 to 437 of this file: https://github.com/xukmi/KKShadersPlus/blob/main/Shaders/Item/MainItemPlus.shader
I'm aiming to use this to replicate the shadow colors. From the shader code, it seems that the shadow color is used in the detail color generation.