Sean Koppenhafer

Results 9 comments of Sean Koppenhafer

@RadWolfie What happened to this? I'd love to see this get into production as the codebase is all over the place right now.

I vote 4 spaces. Also, we should just use clang-format or a similar tool to format on pull request or commit so people don't have to think about code format.

Very rarely does the 'throw out the code base and restart' go well. A lot of time has to be spent fixing all of the new bugs introduced with the...

Another wrench to throw into the mix: assuming a rewrite was chosen as the way forward, would the project want to stick with C++ or move to Rust? I haven't...

How close are we to having Linux builds these days?

As of commit 4fd2c7c2e9691079cfd0523f66c388cd27569518 (Jan 12 2018), Halo still crashes before anything is shown with a new exception: `Received Exception Code 0xC0000005 @ EIP := 0x001B7CA7(=send+0x6a83)` 1.09: [Halo_Xbe.txt](https://github.com/Cxbx-Reloaded/game-compatibility/files/1628549/Halo_Xbe.txt) [KrnlDebug.txt](https://github.com/Cxbx-Reloaded/game-compatibility/files/1628550/KrnlDebug.txt)

[Xbe.txt](https://github.com/Cxbx-Reloaded/game-compatibility/files/2143805/Xbe.txt)

New FTP dump: [Xbe.txt](https://github.com/Cxbx-Reloaded/game-compatibility/files/1609537/Xbe.txt)

It is true that only the real hardware creates a logfile. Attempting to run the same code that works on the Xbox hardware on Cxbx-Reloaded will cause errors, likely because...