FishNet icon indicating copy to clipboard operation
FishNet copied to clipboard

FishNet: Unity Networking Evolved.

Results 78 FishNet issues
Sort by recently updated
recently updated
newest added

Few small improvements. Wasn't much work left to do on XML docs.

**General** Unity version: 6000.0.3 Fish-Networking version: 4.3.5 **Description** SyncType does not send changes to client when NetworkObject is despawned on the same tick it's spawned. **Replication** 1. Place the NetworkObject...

Acknowledged - Maybe Bug
High Priority

Saradomin has noticed that PredictedSpawn's OnTrySpawnServer override is called before ReadPayload's, if the order can be reversed it would be a big help

High Priority
Accepted

**General** Unity version: 2022.3.16f1 Fish-Networking version: 4.3.3 Discord link: https://discord.com/channels/424284635074134018/1245275775939383350 **Description** When a SyncTimer is started with a short time such as 0.01 and the tickrate is not very high...

Acknowledged - Maybe Bug

In Unity 2022+ build code stripping seems to fail due to Unity callback order changing.

Resolved Pending Release
Bug - Editor

**General** Unity version: Unity 6 (6000.0.23f1) Fish-Networking version: 4.5.2 Discord link: https://discord.com/channels/424284635074134018/1034477094731784302/1299363640188731393 **Description** When a SyncVar is changed the OnChange event triggers with the previous value being the same as...

Bug
Resolved Pending Release

for "foreach(var item in list)" working

**General** Unity version: 2022.3.30f1 Fish-Networking version: 4.4.6R Discord link: https://discord.com/channels/424284635074134018/1034477094731784302/1287814642969743493 **Description** **Sometimes** error occurs: **Index 0 is out of range. Collection count is 0, Capacity is 1** when despawn network...

Waiting For Information

Some important QOL changes that will make the code more stable and user-friendly

P.S. The source files have been sent in a private message. ## Collider Rollback: execution refactor (single-thread → jobified + deferred) This PR changes the execution model of collider rollback...