Fernando Rocha
Fernando Rocha
Ok. Solid points. My idea to make it configurable is create several meta.xml settings and listen to changes using the event onSettingChange to reload the patches accordingly. Any better alternatives?
Did as suggested. Demo video: https://streamable.com/cdkhgq
I think the system doesn't need to get more complex than this. Let's keep adding actual map fixes related to spawning/removing objects. We'll sorry about game model modifications later imo.
@THEGizmoOfficial These are nice map improvements. We can definitely add them to this resource. Obviously they will be toggle-able, but I think they really fit the freeroam gamemode which is...
## Added 2 more original open-world interiors. Here the interior was placed, and the garage ID 22 was opened using `setGarageOpen`.  // Here the interior was placed and the...
This project is evolving. For those reading, more is about to be done :shipit:
@T-MaxWiese-T > There should be a setting with which you can open and close the garages. It should be closed by default. There should also be a setting for doors....
## Added undamaged SF factory   FYI it looked very different without this fix: The building flickered and looked bad 
> > This opens up several possibilities. Why not make something to open/close [any garage ID](https://wiki.multitheftauto.com/wiki/Garage) in the server, because they all behave the same? > > I'm not sure...
### Added doors that can be pushed open at the open-world atrium interior Demo video: https://streamable.com/qyqfgp