Fernando Rocha
Fernando Rocha
This is a draft because I used engineRestreamWorld() to reload the model but this is overkill, and it also affects the player by making it get stuck and move on...
> Is this still a draft because you haven't done all the objects? No need for you to do all the objects for this to be merged. Merging it means...
because of the model flags
Maybe this can be used to re-stream the model after changing its model flags https://github.com/multitheftauto/mtasa-blue/pull/4357 instead of re-stream world
Technically, with that new feature, I think we could call `engineRestreamModel(model_id)` after `engineSetModelFlag(model_id, flag_name, state)`.
#4357 in mtasa-blue was merged! So we can soon advance with these model fixes as we now have model restream functionality!
Yeh max health exists for a reason, it shouldn't be allowed to exceed it.
Fantastic job. Let us know when you'd like to receive in depth code reviews.
This is an awesome step in the right direction. Thank you 🤗