Faraz Shaikh
Faraz Shaikh
Currently being calculated in screen space.
Projectiles and Explosions do not scroll with the background.
https://user-images.githubusercontent.com/55190601/160119392-0b2ed18a-70d6-4cbd-8f60-c7da64aaa3e4.mp4 The resizing of the canvas is delayed from that of its container. Here the container goes from "100%" to "50%" width when toggled. CSB: https://codesandbox.io/s/nervous-voice-p7it8l Toggle the switch in...
## The problem When the user deletes an asset, we want to also remove it from the S3 bucket. However, if the user hits Undo, we do not want to...
A page with a large image (here: 2MB) like this:  Exports incorrectly as a PNG to this:  (Screenshot because original export is 81MB) Interestingly, JPG, SVG and WEBP...
**Depends on** - #496 **Closes** - #491 If the user drags and drops a `.tldr` file into the editor. The Open Project flow is initiated. Todo: - [x] Add JSON...
# Running Changelog - [**BREAKING**] Remove the requirment of passing non-uniforms to `args` - This would cause re-renders and complicate the code - `Abstract` will now auto-generate setters/getters for non-uniforms...
- `@react-three/drei` version: 9.56.5 ### Problem description: When using multiple overlapping `` with blending occlusion, they are not z-sorted accurately. https://user-images.githubusercontent.com/55190601/215278498-f16a742c-d73b-42f5-986c-2e64e371dd43.mp4 ### Relevant code: https://codesandbox.io/s/mixing-html-and-webgl-w-occlusion-forked-7qbp7l?file=/src/App.js ### Suggested solution: Donno, we...
Related issue: #5180 **Description** Adds support for selective lighting via Layers - Lights and object mask are passed in an uniforms, then, a light is only calculated if it passes...