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Lua code for FAF

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Adds benchmarking to the profiler and debug classes for functions. Fixes https://github.com/FAForever/fa/issues/3730

As requested by the balance team, a prototype of the feature. It isn't complete yet, needs some additional checks before firing the weapon. https://user-images.githubusercontent.com/15778155/185418565-906f553a-206a-4d23-9b3c-d5f9c3ded5e1.mp4

area: balance
area: sim

This pull request basically implements what Strogo shared [in this forum post](basically properly implements https://forum.faforever.com/topic/3372/random-ui-improvements-ui-mod/30). These changes are generally considered good, hence there's no need to not give it to...

area: ui

Description ------------ This is a non-trivial issue and it likely requires an external program to process the excessive amount of changes that it proposes. But before we dive into that,...

area: sim
area: ui

Implements the majority of suggestions by Blodir [from this post on the forums](https://forum.faforever.com/topic/2420/mod-request-fix-control-group-behavior?_=1660143954512). All the functionality is optional, it will default to what everyone is used to. Specifically, it allows...

area: ui

Description ----------- The implementation of the experience (veterancy) system is done via the Sync table. Because of this it includes a lot of additional baggage, which includes: - 1) A...

area: sim
area: ui