F1F7Y
F1F7Y
Adds logging to AI spawn functions Mainly need this because I encountered a couple servers where AI stops spawning mid-game. This'll allow me to read from logs where exactly it...
On a dedicated server FFA tries to change gamemode to a 2 teams based one which causes an error crashing the server The same issue does not happen on a...
Hi Gecko :)
- [x] Rename `docs` folder to `docs_old` - [ ] Create a css stylesheet - [ ] Document radiant installation - [ ] Document shaders - [ ] Document bsp...
 ### TODO: - [x] Add filtering - [ ] Agree on a way of sorting modes - [x] Allow custom modes to set their own category - [x] Localization...
Fixes a NULL dereference crash in `ReadFileAsync` This seems to be very rare, there's currently an open [ticket](https://discord.com/channels/920776187884732556/1134199951971332096) where this occurs. This version hasnt been tested yet. I also promised...
## Why 1. We need to hook `GetCommandLineA` to support these `.txt` files, but before doing so we already read the commandline meaning some args dont work in the .txt....
Removes `ns_startup_args*.txt` functionality as discussed at #507 Main reason for doing this is getting rid of having to hook `GetCommandLineA`, which meant some args would only work when passed directly...
Refactor to logging to make it more readable ( eg currently you can use both `spdlog::info` and `NS::log::NS->info`, this is bad ) Rough list of things: - [x] Refactor logging...