Ezer'Arch

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Have you heard of Matter Overdrive mod? https://twitter.com/EzerArch/status/1090859342981709825 It's kind of MPS-esque, except the motif is quite different. The mod turns the player into an android but there are some...

Make MPS combat-friendly? I think there are a few (?) things that could make MPS less OP without resorting to the old "make it harder" approach.

@lehjr, like what? Most of the config pretty much falls in the "make it harder" category: less power, more consumption, disable this or that module... once you keep the armor...

> are on by default. Yes, until I press [ a few times or by accident and I have to test or add them to HUD to know. But my...

> but the problem is the mod is already considered over powered despite being able to use the config file to set limits and disable modules. > * charging still...

> according to my testing, the last 1.7.10 build has the same power issue. And being that the 1.10.2 builds are based on the Java ports of 1.7.10 I honestly...

1.7.10 backport? While I could for a while benefit with getting a 1.7.10 backport, me moving onto 1.10.2 is _kind of_ unavoidable, it's matter of other very few remaining mods...

BTW, there are items that integers suffice, for example, armor points.

Wow, I didn't expect you'd reply this one. > Any newbies feel like trying to tackle it? I hope so. :)

????!!! Well, it seems I've managed to fix the issue some way. I got fed up with my clogged up config folder (most of them leftovers from 1.7.10 migration) I...