EXILED
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A high-level plugin framework for SCP: Secret Laboratory servers. It offers an event system for developers to hook in order to manipulate or change game code, or implement their own functions.
- Actually trying to find a **GOOD** way to fix it
Adds a `SpawnInfo` struct and `SpawnInfo? GetRandomSpawnInfo(RoleType)`, a replacement of the `Tuple RoleExtensions.GetRandomSpawnProperties(RoleType)` method. The struct is much more organized and can contain more data than a tuple. Also added...
Replace firearm-related methods using ItemType with FirearmType (similar to GrenadeType) so invalid items cannot be passed
**Describe the bug** Custom grenades are broken. Whenever a custom grenade is thrown, it will wait the normal fuse time and then promptly disappear without any trace, logs, or any...