Evaisa
Evaisa
> As a heads up, Windows 11 removes this behaviour You can reenable this behaviour in windows 11 actually. And yes not being able to do this makes this program...
Okay it somehow seems to have stopped happening after a system restart..? I have absolutely no idea what could have possibly caused this. [Edit] Nevermind it still happens.
Okay so my issue with this is also that it does not seem to be consistently reproducable between system restarts. One day it happens, another day it won't, it seems...
> This should work. > > https://github.com/neolithos/neolua/blob/3c02bc5eeda060cdd9cb7cba2138b38fff33d84f/ExtTest/StartEx.cs#L36-L47 LuaStackTraceDebugger is not available on .net 6.0, however I already got it working using a bunch of workarounds. I am on vacation right...
I can confirm, I just downgraded to the 5.2 version because my game's framerate got cut in half by lua function calls in the newer versions of NLua.
> @EvaisaGiac do you have more info where exactly we did regressed? Did you profile the function? It seems to specifically be calling LuaFunctions that seems to cause the performance...
Is there any way to get the source code of 1.3.2.1? I want to compare them to see if i can figure out where the issue lies. 1.4.4 has the...
Okay the issue is very strange, I profiled the Lua function call, and the performance of 1.6.0 is roughly equal, if not better than 1.3.2.1, however it still halfs the...
If not I'd like to request a x64 version of the chrollo DLL for the x64 version of gmod.