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Making Ken Silverman's "Voxlap" voxel graphics engine run on any platform with SDL.

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So far this fork seems like the best approach to get voxlap to compile on all systems. But when I run make, I get those errors: g++ -o binaries/simple.elf.o -funsigned-char...

CPU Architecture Independence

After this is done I can't mutate the history so I rather do it after the initial port. :)

Certainly use "p" (link-time constant) constraints for pointers to global variables. Ideally use "dummy variables" to avoid hard coding any intermediate constants either.

Naturally this requires/superseeds some of the other editor issues

Refactor

So my stupid way of doing things was ``` C #ifdef NOASM // C #else #ifdef __GNUC__ // gcc inline assembly #else #ifdef _MSC_VER // msvc inline assembly #endif #endif...

Refactor

Also make sure that the code he pulled from voxlap is up to date.

Ken's Editors

Maybe this can be a header of inlined+static functions

Refactor