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Shooting things in a GCC-compiled build causes the game to crash

Open Ericson2314 opened this issue 11 years ago • 2 comments

Ericson2314 avatar Apr 04 '13 21:04 Ericson2314

I get this too, but not so often when falling blocks are disabled. Even the original version from Advsys website does this sometimes though, especially if you shoot down. I have some ideas about testing strategies, including the persitent registers.

Lensman avatar Apr 05 '13 18:04 Lensman

Hmm, maybe we should try to fix it with NOASM first then

Ericson2314 avatar Apr 05 '13 19:04 Ericson2314