Eric Biedert

Results 11 comments of Eric Biedert

I am aware of that, but I'm not sure what to do about it.

Async threads are only created on database interactions (which are called on every transaction for the economy log), so if that's the cause of the issue, the player count should...

As a workaround, you can replace `polygon(...)` with `path(closed: true, ...)`

As a workaround if you have access to the CSL file, you can add ```xml ``` inside the `bibliography` section to sort it by the label (e.g. `Cur98`, `Ein05`).

Hast du es gelöst bekommen?

Ich glaube das Problem sind die Trichter die Items aus Kisten rausnehmen, da jedes Mal wenn ein Item rausgezogen wird überprüft wird ob die Kiste zu einem Shop gehört.

Can you tell me the exact item? If possible, open the database, and in the `shopchest_shops` table copy the "product" value of that shop.

I can't seem to reproduce this issue. How can players obtain the item besides the shop? When you buy an item from the shop, are you able to immediately sell...

I suppose there haven't been any messages somewhere in the console, indicating that the database connection is instable?

This show-set rule is the intended way of setting the "main" alignment of block equations (see #2156, #2157 and [on Discord](https://discord.com/channels/1054443721975922748/1054443722592497796/1152334279745994863)), so I would argue that it's not intended.