Eideren
Eideren
Hey there, pretty much as the title says. Program blocks somewhere in this function/loop https://github.com/bepu/bepuphysics2/blob/master/BepuPhysics/Collidables/ConvexHullHelper.cs#L868 it eats up more than a gig per second, saturating my ram and freezing the...
# PR Details DataPointer are just the more rigid and error prone version of what Span provides, marked that type as deprecated, created new signatures providing support for spans instead...
# PR Details Provides the ability for users to set custom depth testing functions per material for special effects  Here, a sphere clipped into another sphere by using the...
yada yada, see #372, closing that one in favor of this one. Issues reported by @Gawidev years ago have been addressed. I'm guessing we're now at a point where the...
yeh Unity removed that internal style in version 2023.3.0b10 at least
# PR Details The property grid is briefly emptied and categories are expanded after a short delay whenever the user swaps between two selected entities: https://github.com/user-attachments/assets/b03fd1fa-7843-48b9-b83a-90d73704f1c2 This PR ensures the...
#2422 fixes an attach issue while introducing another one fixed in #2439 Investigate whether there is a way to cleanup #2439
**Release Type**: Any **Version**: Latest as of writing **Platform(s)**: Non-windows **Describe the bug** Building grayscale textures for non-windows platform is not yet supported, see #2435 and #2376
**Release Type**: Latest built in **debug** **Describe the bug** Let's say you have a ```cs public class MyComp : StartupScript { public List MyField = new List(); [DataContract] public struct...
# PR Details Adds color properties to tint buttons and toggle buttons - other image elements have this property but not those two for some reason, just background color. ##...