Eideren
Eideren
# PR Details This PR provides support for user-defined gizmos, most of the logic was already there, I just had to clean out the editor only stuff from the api....
# PR Details Remove this obnoxious mouse cursor lock+hiding away when right clicking. https://github.com/stride3d/stride/assets/5742236/0f231d16-654c-4489-9323-2866a4319f64 ## Types of changes - [ ] Docs change / refactoring / dependency upgrade - [...
# PR Details Collection stored into properties of a non-collection type do not allow for adding and removing from said collection, this PR fixes that and ensures the feature can...
**Release Type**: GitHub **Version**: Latest **Platform(s)**: Any **Describe the bug** The format for string and ints to convert from and to colors are different from what most users might expect...
- [x] https://github.com/stride3d/stride/issues/891 - [ ] Opting out during installer - [ ] https://github.com/stride3d/stride/issues/204 - [ ] Option to opt out on first run of the editor - [ ]...
# Crack Stitching Introduces a toggle to the model inspector UI which, once toggled on, fixes cracks appearing through generated geometry. It does so asynchronously to prevent interrupting the user...
# PR Details `LightComponent.Light.Shadow` is an abstract `LightShadowMap` shared across all light types, the light rendering logic expects specific combination of shadow types per light types. So, users could set...
Device discovery works but its duration is very inconsistent and takes often a very-_very_ long time before reporting the device. It falls anywhere between 10 seconds and **_500_** seconds. If...
# PR Details See title, this can often be seen when running tests like `TestDynamicSpriteFont`, more below. ## Related Issue Similar to #1700 And https://github.com/Robmaister/SharpFont/issues/121 which is on the repo...
**Release Type** / **Version**: #2307 **Describe the bug** PR #2307 takes care of issue #2255 but the logic throwing should not have received the input in question in the first...