Egaliterrier

Results 18 comments of Egaliterrier

Experiencing the same issue. Maybe there could be some clues to the issue in these working dumps: https://github.com/zanzo420/Nightingale-SDK Also, just to note, the game actually continues to work as normal...

Anything I can provide to help shed light on this issue? Full memory dump, game executable?

Thanks so much for this. Still can't parse WorldSave_*.sav files though. Except Worldsave_MetaData.sav. The others fail with: ``` offset 1653: StructType for ".SimpleDoorMap.Value" unspecified, assuming Struct(None) Error: at offset 1970:...

Same issue with the new Nightingale update, using UE4SS experimental 3.0.1-173. Can't figure out why this happens, regardless of settings used. Would love a second, perhaps wiser, pair of eyes...

Could this be related to the issue where scrolling down an expanded list of properties causes weird scroll-jumps and/or entries overlapping? Maximizing window height allows more entries, but if they...

Will see what I can do with the script you've provided:) Would be cool if it was possible to feed uesave game-specific types from ue4ss dumps or something like that,...

Cool, I was actually preparing my system for an arch linux vm yesterday, to attempt following that very guide, but realized an iOS 15 build has yet to be released....

Haven’t played the game in awhile, so I don’t know if the crashing still happens. @igromanru might know. As far as liveview tanking fps, that is a thing for almost...