Efnilite
Efnilite
before this is merged, https://github.com/SkriptLang/Skript/pull/6988#issuecomment-2304811563 needs to be addressed by someone who actually knows what they're doing
gute Arbeit :+1:
took another look at it
Can confirm, ``` command /test: trigger: if (player's money + 1) > 100: send "You have 101 or more!" ``` causes ```[17:52:04 INFO]: [Skript] Reloading test.sk... [17:52:04 INFO]: Line 3:...
merged in #7001
Tests failing due to a 1.20.6-only Paper bug (https://github.com/PaperMC/Paper/pull/11139).
> > nice! the AvailableEvent annotation is not necessary as that can be handled by AvailableEvents, and you can remove the old Events from the classes > > It was...
Do you still plan on working on this @Nuutrai?
> What should I do for test?😂I don know it actually you should spawn an entity and assert that a bunch of normal and edge cases work as you expect....