Eclipse-Sol
Eclipse-Sol
I haven't tested .flac yet, but it seems that at 48KHz/32bit on .wavs, I get error 1001. I bet .flacs would do the same. It's not very likely that someone...
Might be of some help for some, if you're getting: Failed to process task qouteall.imm_ptl.core.portal.nether_portal.NetherPortalGeneration$$Lambda$11693/0x000000080170dff0@76048a8e java.lang.NullPointerException: Cannot invoke "com.ishland.c2me.threading.worldgen.common.IChunkStatus.getReducedTaskRadius()" because "chunkStatus" is null Try setting "reduceLockRadius" to false within the...
For others on Arch, I was able to get the links to work by using a round-about solution. I used debtap on the .deb, and installed using pacman. It seems...
Looks like there was a recent update that resolves this issue, now marking this as completed
It's the hedges specifically that's crashing this mod. This is preset in the latest current version for 1.21.1 (2.9.9) https://mclo.gs/JCYyrui
Has there been any progress regarding this? I presume there isn't a way to have multiple versions of a dep loaded for a mod so they don't fail on load.
I decided to take a deeper look into this issue. Now i don't know much about Android but a few things stuck out to me as odd. I think there's...
Tested on my side and seems to work, changing the step at which the meteorite spawns solves the Dynamic Trees issue.
Then perhaps the height at which meteors remove trees should be increased as leaves and branches will be left in the air and those branches will try to grow and...