Ellet
Ellet
I had the same issue, you can fix it by explicitly passing a value to `release-tag`: ```yml - name: ⬆️ Upload the assets uses: AButler/[email protected] with: repo-token: ${{ secrets.GITHUB_TOKEN }}...
We forked the package and published it in [flutter_keyboard_visibility_temp_fork](https://pub.dev/packages/flutter_keyboard_visibility_temp_fork) as a temporary solution. Looking forward to see future changes in this repo.
> How does it know if the item was equipped when dying? By default, the corpse mod moves equipped curios items to the additional items (without this PR). This change...
Most backpack mods have a different inventory (e.g., traveler backpack, sophisticated backpack). Also, this patch only equips the items from the additional items, which contain the curios slots and not...
> In short: if people are contributing to Kobweb, I strongly prefer they use IntelliJ IDEA to do so. There is a lot of junk in the .idea that is...
> A lint tool approach could be a welcome idea. However, it would have to integrate well with the IDE (i.e. supported by running a code formatting pass in IDEA)....
Does importing the file from the source fix the issue? ```dart // Avoid using this in production import 'package:flutter_quill/src/toolbar/buttons/alignment/select_alignment_buttons.dart'; ``` FYI: You shouldn't import files from packages using the source...
It looks like the file isn't exported, I will review this as soon as I have the time.
I will merge it soon.
The failing test added in https://github.com/singerdmx/flutter-quill/pull/2616 now passes after merging this PR.